3X3 BASKETBALL RULES

COURT AND BALL

A regular 3×3 playing court is 15m (width) x 11m (length)
A 3×3 ball shall be used in all categories

 

TEAM ROSTER

4 players
3 + 1 substitute
Note: game must start with 3(three) players

 

OFFICIALS

Up to 2

 

TABLE OFFICIALS 

Up to 3 (scorer, scoreboard operator, shot-clock operator)

 

TIME-OUTS

1 per team and 2 TV-time outs, if any, at first dead ball after 6:59 and 3:59 dead ball, 30 seconds

 

INITIAL POSSESSION 

Coin flip

Note: the team that wins the coin flip decides whether it takes the ball at the beginning of the game or leaves it, in order to get it in potential overtime

 

SCORING

1 point and 2 points, if scored behind the arc

 

GAME DURATION & SCORE LIMIT 

1 x 10 minutes, regular playing time
Score limit: 21 points. Applies to regular playing time only

Note: if a game clock is not available, running time length and sudden death score is at organizer’s discretion.

 

OVERTIME

First team to score two (2) points wins the game

 

SHOT CLOCK 

12 seconds

Note: if a shot clock device is not available, refer to warn and count down the 5 last seconds

 

FREE THROW(S) FOLLOWING A SHOOTING FOUL 

1 free throw
2 free throws, if foul committed behind the arc

 

FOUL LIMIT PER TEAM 

6 team fouls

 

PENALTY FOR TEAM FOULS 7, 8 AND 9 

2 free throws

 

PENALTY FOR TEAM FOULS 10 AND MORE

2 free throws + ball possession

 

PENALTY FOR TECHNICAL FOUL 

1 free throw, no change of possession

 

PENALTY FOR UNSPORTSMANLIKE FOUL

2 free throws, no change of possession (except for team foul 10 and more)
Counted as if 2 fouls for team fouls purposes

 

PENALTY FOR DISQUALIFYING FOUL & 2ND UNSPORTSMANLIKE FOUL OF A SAME PLAYER 

2 free throws, ball possession
Counted as if 2 fouls for team fouls purposes

 

POSSESSION FOLLOWING A SUCCESSFUL GOAL 

Defense possession
Right underneath the hoop
Ball to be dribbled or passed to player behind the arc
Defensive team not allowed to play for the ball inside the “no-charge semi-circle” area underneath the basket

 

…FOLLOWING A DEAD BALL 

Check-ball, i.e. exchange of ball behind the arc (at the top of playing court)

 

…FOLLOWING A DEFENSIVE REBOUND OR STEAL 

Ball to be dribbled/passed to behind the arc

 

…FOLLOWING A JUMPBALL SITUATION 

Defense possession

 

SUBSTITUTIONS

In dead ball situations, prior to the check ball
The substitute can enter the game after his teammate steps off the court behind the end line opposite the basket. Substitutions require no action from the referees or table officials.

 

Notes:

  • A player is considered to be “behind the arc” when neither of his feet are inside nor step the arc.
  • The above rules have been adapted from ©FIBA and may be subject to modifications by the organizers.
  • In case of any disputes, the organizers reserve the right to make the final decision.